No block breakers or fallboots. If you accidentally buy either of these items, do not use them. Using either will result in a round loss and a strike.
Only one bower per team is allowed each round. You may switch bowers between rounds. If you shoot the bow, you are the bower. Double bowing is a round loss and a strike.
Team Griefing
No team griefing. Do not intentionally “sell.” Do not intentionally play wrong, weird, or incorrectly to attempt to make your team lose. Do not intentionally break any rules to make your team lose. Doing any of these will result in a round redo and a strike.
If you continue to do this, the game will be voided, and you will be given a Temporary Ranked Ban and a Strike.
Disconnecting & Lag
Disconnecting before 23:00 is a round redo. Fake disconnecting will result in a round loss and a strike.
If something game changing happens due to lag or ping, like a treasure break, redo the round. If a bridge fails due to lag, it will be a round redo.
Final Fight (5:00)
At 5:00, everyone must stop fighting and go to middle. If a player buys from the shop or is in the shop at or after 5:00, it is a round loss and a strike.
Everyone must be at mid between 5:00 and 4:30. Between these two times you must group up with your team at an emerald generator opposite to the other team.
If you hit a player on the opposite team between 5:00 and 4:30, it will be a round loss and a strike. At 4:30 fighting resumes and you may begin the final fight.
You may not build up above the middle island to skybase, hit players down, or hide. All of these are ways to stall out the game. Doing this will result in a round loss and a strike.
Cheating/Hacking
No cheating or hacking. No hack clients, i.e. Horion or Nitr0. No autoclickers, macros, or any other forms of hacking.
If you are found to be hacking, the game will be voided and you will be given a Temporary Ranked Ban.
If you are asked to be screenshared or practicaled after the scrim, you must accept. If you deny SS or practical, it is considered a fail. The game will be voided and you will get a strike. Proof is needed for a SS or practical. You will not be screenshared or practicalled if there is no proof provided.
DC Prevent
Use DC Prevent. If you are asked to show DC Prevent or do a "prev check," you must screenshare your full screen and show DC Prevent in Process Hacker.
If you are found to be playing without DC Prevent, it will be a round loss and a strike for every round played without DC Prevent.
If your mouse does not double click, you are still required to use DC Prevent.
If you are console, and can't download DC Prevent, you are allowed to doubleclick, however drag clicking will result in a round loss and a strike.